Company of Heroes Fansite, Maps, Mods and forums

Go Back   Company of Heroes Fansite, Maps, Mods and forums > 1337coh

COH:Game Info/Axis Units

From 1337coh

Contents

[edit] Pioneers

Axis Pioneer

Role Building And Support
Weapons

MP40 Submachine gun

Upgrades Flamethrower, Minesweeper
Abilities Cut Wire
Axis combat engineers, known as Pioneers, are adept at a variety of duties including structure building, fortifying defenses, and repairing vehicles. Outside of their support roles, the Pioneers can also engage the enemy with their MP40 Submachine guns, although their combat skills are only effective at short ranges.

[edit] Volksgrenadiers

Axis Volksgrenadier

Role Basic Infantry
Weapons

Kar98 Rifle (one squad member with MP44)

Upgrades

MP40 Submachine gun

Abilities

Fire Panzerfaust, Medical Kit

Culled together from a diverse background of German cultures, the Volksgrenadiers have the reputation of being dangerous even in the face of adversity. While effective at close range with their MP40 Machine guns, the Volksgrenadiers possess the ability to utilize Panzerfaust anti-tank weapons. These light and disposable armaments are a deadly means of combating Allied armor.

[edit] Grenadiers

Axis Grenadier

Role Raiding And Containment
Weapons

Kar98 Rifle (one squad member with MP44)

Upgrades

MG42 Light Machine Gun, Panzerschreck

Abilities Throw Grenades, Assault, Medical Kit
Usually battle-hardened veterans: the Grenadiers can complement any type of squad, whether supporting light machine gunners or providing protection for armored contingents. Their ability to wield the MG42 Light Machine Gun made them an imposing force when facing infantry, and their talents with the Panzerschreck anti-tank weapon make them particularly effective against armored units.

[edit] Stormtroopers

Axis Stormtrooper

Role Assault
Weapons

Kar98 Rifle (one squad member with MP44)

Upgrades

MP44 Assault Rifle, Panzerschreck

Abilities Throw Bundled Grenade, Assault, Camouflage, Hold Fire
Stormtroopers are the combat and political arm of the Nazi Party. While not the most elite of Axis troops, their dogged determination and access to the best equipment make them a force to be reckoned with. Their MP44 assault rifles, with more controllable automatic fire and mobility, give the Stormtroopers a decided advantage in close-range combat. This unit is only available as a support option for an Axis Blitzkrieg Commander.

[edit] Knight's Cross Holders

Axis Knight"s Cross Holders

Role Assault
Weapons

MP44 Assault Rifle

Upgrades None
Abilities

Panzerfaust

Troops bestowed the honor of the Knight's Cross display the highest combat bravery possible, and are typically tough, brave, and resourceful in all aspects of combat. Armed with the MP44 assault rifle, they can engage Allied infantry effectively at short range.

[edit] Officers

Axis Officer

Role Command and Support
Weapons

Semi-automatic Luger pistol

Upgrades None
Abilities Observed Fire, Supervision, Forced Retreat
While few in numbers, Officers are the backbone of the Axis infantry machine, often leading their troops directly into battle. Since they were only armed with a semi-automatic Luger pistol, the Officers instead provide the ability to call in artillery strikes against Allied forces. Their strict and honorable military tradition can also improve the efficiency of production-based structures.

[edit] Snipers

Axis Sniper

Role Sharpshooter
Weapons

Semi-automatic G43 rifle

Upgrades None
Abilities Camouflage, Hold Fire
Just like their Allied counterparts, the Axis sniper is a unit that excels at attacking single enemies from extremely long distances. While poor at close range combat, a sniper can use the ability of Camouflage to hide his presence from Allied units within a few meters, as well as use the Hold Fire ability to selectively attack more valuable targets.

[edit] Gr. 34 8cm Mortar Team

Axis Mortar Crew

Role Indirect Fire
Weapons

8cm Granatwerfer 34 mortar

Upgrades None
Abilities Mortar Barrage, Smoke Rounds
The Axis 8cm Granatwerfer 34 mortar is larger and heavier than the Allied mortar unit and can tire a larger bomb over a longer distance, allowing the 3-man operated Gr. 34 8cm Mortar Team to target remote foes while staying relatively safe from returning infantry fire, The Mortar Barrage ability is particularly effective against massed troops, although it can be targeted at invisible areas of the map and even at moving units. If a crewman is killed while using the weapon, a replacement will take his place. If all crew members are lost, the weapon can be recaptured for future use by either faction.

[edit] MG42 Heavy Machine Gun

Axis MG42 Heavy Machine gun Crew

Role Mass Infantry Engagement
Weapons

Maschinengewehr 42

Upgrades None
Abilities None
The tripod-based MG42 heavy machine gun is a formidable weapon in the hands of Axis troops. Its distinct buzz-sound accompanies hundreds of rounds of ammunition and the weapon is effective at both short to modestly long ranges. As a mounted weapon, the MG42 can be flanked or hit by mortars or artillery. If a crewman is killed while using the weapon, a replacement will take his place. If all crew members are lost, the weapon can be recaptured for future use by either faction.

[edit] PAK 38 50mm Antitank Gun

Axis PAK 38 50mm Antitank Gun

Role Antitank Support
Weapons

50mm Panzerabwehrkanone Antitank gun

Upgrades None
Abilities Camouflage, Hold fire
Light and modestly mobile, the PAK 38 AT Gun has a solid rate of fire and a high muzzle velocity that can significantly penetrate Allied armor. Smaller than the Allied 57mm M1. the PAK 38 AT Gun stands only 1.1 meters and, when camouflaged, can surprise enemy units and armor with devastating results. If a crewman is killed while using the weapon, a replacement will take his place. If all crew members are lost, the weapon can be recaptured for future use by either faction.

[edit] 150mm Nebelwerfer Rocket Battery

Axis 150mm Nebelwerfer Rocket Battery

Role Assault
Weapons

Nebelwerfer 41 rocket launcher

Upgrades None
Abilities Fire Barrage
When fired, the 33kg rocket from the Nebelwerfer 41 emits a trademark screeching noise, lending itself to the Allied nickname "Screaming Mimi". Six rockets can be fired from the weapon in a span of 10 seconds, giving the long-range capable device a deadly advantage for Axis troops. Its slow speed and exposed crew make it vulnerable to counter-battery fire. If a crewman is killed while using the weapon, a replacement will take his place. If all crew members are lost, the weapon can be recaptured for future use by either faction.

[edit] 88mm Flak 36 AT/AA Gun

Axis 88mm Flak 36 AT/AA Gun

Role Long Distance Engagement
Weapons

Flak 36 88mm antitank gun

Upgrades None
Abilities None
Perhaps one of the most famous pieces of World War II artillery, the Flak 36 88mm gun can penetrate Allied armor from extreme distances, causing severe damage. While originally designed as an anti-aircraft weapon, the 88's flat trajectory and accuracy makes it a powerful weapon against ground targets. If a crewman is killed while using the weapon, a replacement will take his place. If all crew members are lost, the weapon can be recaptured for future use by either faction. This unit is only available as a support option for an Axis Defensive Commander.

[edit] Motorcycle

Axis Motorcycle

Role Scouting
Weapons

MG42 light machine gun

Upgrades None
Abilities None
Fast and mobile the R75 motorcycle is an ideal vehicle for providing reconnaissance, but can also prove useful as as mobile attack vehicle thanks to its sidecar-mounted MG42 light machine gun.

[edit] SdKfz 251 Halftrack

Axis Half-track

Role Troop Transport
Weapons

MG42 light machine gun

Upgrades

Wurfrahmen 40 Rockets, Flammpanzerwagen

Abilities Fire Barrage
A versatile vehicle adept at transporting troops and providing fire support, the SdKfz 251 Halftrack is one of the most commonly encountered Axis vehicles. The vehicle can be outfitted with Wurfrahmen 40 rockets for artillery strikes, while the Flammpanzerwagen upgrade can be used to suppress light infantry and attack structures.

[edit] SdKfz 234/1 Armored Car

Axis SdKfz 234/1 Armored Car

Role Recon and Raiding
Weapons

20mm rapid fire cannon

Upgrades

Puma 50mm gun

Abilities None
With eight wheels to carry it, the SdKfz 234/1 Armored Car is a valuable Axis vehicle that should be used to engage infantry with its 20mm rapid firing gun. Its strong engine lends the vehicle for reconnaissance roles, but with the Puma 50mm gun upgrade, the unit can prove to be a threat against Allied armor and other vehicles.

[edit] StuG IV (SdKfz 167)

Axis StuG IV (SdKfz 167)

Role Basic Tank Support
Weapons

75mm StuK 40

Upgrades

MG42 light machine gun, Skurtzen Armored Side Skirts

Abilities None
While hindered by a main gun that has limited horizontal targeting range, the Axis Stug IV features a low profile and improved armor. These qualities make the tank a formidable opponent on the battlefield, and the addition of side skirt armor upgrades only strengthen its supremacy against Allied armor.

[edit] StuH 42

Axis StuH 42

Role Basic Tank Support
Weapons

105mm FH18 Howitzer

Upgrades None
Abilities None
To be more effective against emplaced Allied infantry and structures, the Stug is outfitted with a 105mm FH18 howitzer. While less accurate and effective against armored units, the sheer power of the StuH 42's projectiles can cut a swath through nearly any obstacle. This unit is only available as a support option for Axis commander.

[edit] Panzer IV (SdKfz 161)

Axis Panzer IV

Role Tank Killer
Weapons

75mm Kwk 40

Upgrades

MG42 light machine gun, Skurtzen Armored Side Skirts

Abilities None
The workhorse of the Axis tank brigades, the Panzer IV saw many modifications throughout World War II that improved the unit's firepower and armor. While not as powerful as the Panther or Tiger tanks, the Panzer IV can deal out more than its fair share of destruction.

[edit] Ostwind Flakpanzer

Axis Ostwind Flakpanzer

Role Infantry, Anti-Aircraft, and Structure Assault
Weapons

37mm Flak 43

Upgrades None
Abilities None
While primarily used for anti-aircraft support, the Ostwind is very capable of engaging light ground-based targets. thanks to its rapid-firing 37mm cannon. Overall armor protection is fairly weak, but against soft targets such as buildings and infantry, the Ostwind's armaments prove to be deadly. Against heavily armored vehicles, it is almost completely useless.

[edit] Panther (SdKfz 171)

Axis Panther (SdKfz 171)

Role Tank Killer
Weapons

75mm Kwk 40

Upgrades

MG42 light machine gun, Skurtzen Armored Side Skirts

Abilities None
Arguably the most well-rounded tank in World War II, the Panther is a ferocious beast combining heavy firepower, thick armor, and exceptional mobility. The unit's 75mm KwK 42 gun can penetrate even the thickest of Allied armor, and while it does feature strong front-mounted armor itself, side and rear armor are lacking, leaving the Panther vulnerable to flank attacks.

[edit] Tiger (SdKfz 181)

Axis Tiger (SdKfz 181)

Role Tank Killer
Weapons

88mm KwK 36 gun

Upgrades None
Abilities None
Only 1300 Tigers were produced through the entirety of World War II, but the few Tigers that did see combat left an indelible mark on the battlefield. Its main 88mm gun can destroy a Sherman tank quickly from long distances, and the unit's thick armor makes it almost impervious to all attacks. The Tiger Tank is only available as a support option for the Blitzkrieg Commander and only one can be deployed at any one time by a commander. The even more formidable Tiger Ace (King Tiger) is available as a support option for the Axis Terror Doctrine Company Commander, this version is in fact so rare and powerful that it can only be deployed once in an entire battle, after it is destroyed, it is irreplaceable. This was one of the most powerfull, heavily armored tanks

built in this period|}



Powered by vBulletin Version 3.6.2
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Powered by vbWiki Pro 1.3 RC4. Copyright ©2006-2007, NuHit, LLC

vBulletin Style by: kreativfantasy.com